![]() ![]() Working out the possibilities of that John Wick-style impossible task makes up the bulk of Deathloop, which sees Colt - after figuring out some basic tricks, including learning how to keep his precious guns and powers intact from “day” to “day” - coming to terms with the Rube Goldberg mechanisms of Blackreef Island’s four districts, most of which can be visited at four distinct times of day (changing their layouts, sometimes radically, in the process). Colt picked up the “former” in his job title when realised he was the only person who actually remembered these infinite-and-counting loops, though, and decided it was time to return to reality the only way he knew how: By killing the eight “Visionary” leaders of AEON in a single day, shattering their garbage utopia in the process. Out this week on PC and PlayStation 5, Deathloop drops players into the amnesiac boots of Captain Colt Vahn, former security head for the AEON Project, a group of self-described luminaries who’ve stumbled onto the ultimate golden ticket to an eternity of endless debauchery: a time anomaly centred on a mysterious island, which allows them to subject themselves, and their followers, to the ostensible pleasures of a single, endlessly looping day. The fact that the studio’s latest entry, Deathloop, still sometimes succumbs to the Groundhog Day doldrums, in spite of both its ambitious ideas, and the obvious raw talent it brings to bear, suggests that the premise might have been doomed from the start. If anyone could pull it off, it might be Arkane Lyon Studios, the team whose Dishonored series of sneak-and-stab infiltration games feature some of the most beautiful and mind-bending locales in all of gaming, intricate puzzle boxes whose multiple routes of attack invite gleeful return visits from dedicated players. Is it possible to make a game about repetition that doesn’t, itself, end up feeling bogged down and repetitive? BTW - prices are accurate and items in stock at the time of posting. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. ![]() I have much greater access not just to video games, but to news about video games, and time to play them, so I can’t expect casual players to keep up.At Kotaku, we independently select and write about stuff we love and think you'll like too. This is not just me complaining that my favourites are missing out, and I understand that I get access to a lot of games for free through my job, and even the ones I pick up myself, I’m playing for work. Last year’s NBA 2K makes the cut as well, underscoring how unstoppable sports games are. ![]() The same two Call of Dutys make the list, as do NBA 2K, Madden, and MLB The Show. Grand Theft Auto 5, Minecraft, Red Dead Redemption 2, and Mortal Kombat 11 all make the list, and that’s hardly proof of an industry constantly pushing for innovation. On PS4, there’s some great games, but they’re mostly older ones. Sony just invested in more for just that reason, and with both Horizon Forbidden West and God of War Ragnarok both going cross-platform, the PS4 isn’t dead yet. I know the most hardcore players have upgraded to the PS5 by now, but the PS4 remains popular. ![]()
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