![]() ![]() If you are using Desura for Linux, you’ll have to join the Desura group on Desura (yep, its strange, i know), and you need to be accepted that takes about 1 1/2 days, after that you can add the games, but for Frozen Synapse, you’ll have to pick the HIB version, or it will charge you for the game. Just add the code, and download the games. Using Steam and/or Desura, it’s quite simple. Libpthread.so.0 => /lib32/libpthread.so.If you follow linuxaria you know that some days ago we had a contest and the first prize was the last Humble Indie Bundle, the winner has been Geor Pribil, that has been so kind to write a review of the games, these are his opinions after some “testing” : First of all, the Installation: System.DllNotFoundException: libSDL_image-1.2.so.0Īt (wrapper managed-to-native) :IMG_Load (string)Īt #=qdV4VjzCtWXVdyvykxllTXcaOJtEpqYyuviC2kQzmeFU=.#=q86ryNYpi1oYiBjWx4K9J1Q= (System.String #=qWgrL2JxwCEo79HA$n3N6vg=) in :0Īt #=qnXizoHa4dN33EsdBlCLIeK0SZalNiwRqmxF1iN6o1FQ=.#=q3fNp4UpIVchWVbe0TywjQg= (System.String #=qIwVJspl5kO2$0pFePid06w=) in :0Īt #=q1vI3mMcWvvIFqz$oyDDsIA=.#=q4lNuizBtSKCkY2vxyTu7AQ= () in :0Īt #=qQdKRcUfE46$efAqMsrzhkw=.#=qtAieMJa3O4$ICce59T5vcg= () in :0Ĭhecking that library (with the proposed library path from the game) shown that libjpeg8 was missing You should have a folder ~/.local/share/Zachtronics Industries/SpaceChem/crashes$ it contains the data about crashes from the game (they are simple compressed archives) in my case: namely in my case the library missing was libjpeg8 which is absent from both of the folders pointed by the ld_library_path override. This small change allows it to start on my system as I've all the required libraries in the previously set ld library path. LD_LIBRARY_PATH=$LD_LIBRARY_PATH:~/.steam/bin. This will make the game fail if some library is missing in the system (32bit flavour) Instead I had another problem: the game overrides completely the LD_LIBRARY_PATH in the launch script: the cloud error won't prevent the game from starting but just show a "your saves will go in the fire" warning (the classic unable to sync the cloud warning which happens when you relaunch a game too fast in normal situations) upon launching and prevent you from using the cloud content. Generating new string page texture 73: 64x256, total string texture memory is 901,12 KBĪttempting to use a Windows only path root on non-Windows platform for game 92800ĮxecCommandLine: "/home/user/.steam/root/ubuntu12_32/steam steam://open/driverhelperready"ĮxecSteamURL: "steam://open/driverhelperready"įailed to load installscript /home/user/Steam/SteamApps/common/SpaceChem/installscript.vdf Generating new string page texture 72: 256x256, total string texture memory is 835,58 KB Generating new string page texture 71: 128x256, total string texture memory is 573,44 KB Roaming config store loaded successfully - 6082 bytes.ĮxecCommandLine: "/home/user/Steam/ubuntu12_32/steam steam://run/92800" Generating new string page texture 3: 384x256, total string texture memory is 442,37 KB Generating new string page texture 2: 48x256, total string texture memory is 49,15 KB PulseAudio connect failed (used only for Mic Volume Control) with error: Access denied PAC support disabled because there is no system implementation Failed to call method: .ServiceUnknown: The name was not provided by any. Installing breakpad exception handler for appid(steam)/version(1359600063_client) STEAM_RUNTIME is disabled automatically on Linux I played it with Steam on a macbook with OSX10.6.8 before. ![]() The package from the humble bundle worked fine. I think it was the Humble Frozen Synapse Bundle. I bought SpaceChem with an humble bundle. ![]()
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